This is our first presentation for the the IEEE CollaborateCom 2012 in Pittsburgh, USA. Dejan Kovachev gave the presentation on Wednesday, October 17, 2012 in the Collaboration in Mobile Environments
session.
Abstract—Mobile Augmented Reality (MAR) enables overlays of semantically-enriched multimedia on video streams of smart phone cameras. These new ways to interact with digital objects via position and 3D movement can be helpful for on-site professional communities. However, current MAR applications lack real-time collaborative features. Moreover, blending multimedia semantics in collaborative MAR is still challenging. In this paper, we present a mobile real-time semantic multimedia-based collaborative system with augmented reality features based on open standards like XMPP and MPEG-7. The prototype system is evaluated in the digital documentation of historical sites for cultural heritage management. The evaluation results indicate increased productivity and awareness within on-site professional communities.
Our second presentation will come in a later post.
session.
A Real-time Collaboration-enabled Mobile Augmented Reality System with Semantic Multimedia from Dejan Kovachev
Abstract—Mobile Augmented Reality (MAR) enables overlays of semantically-enriched multimedia on video streams of smart phone cameras. These new ways to interact with digital objects via position and 3D movement can be helpful for on-site professional communities. However, current MAR applications lack real-time collaborative features. Moreover, blending multimedia semantics in collaborative MAR is still challenging. In this paper, we present a mobile real-time semantic multimedia-based collaborative system with augmented reality features based on open standards like XMPP and MPEG-7. The prototype system is evaluated in the digital documentation of historical sites for cultural heritage management. The evaluation results indicate increased productivity and awareness within on-site professional communities.
Our second presentation will come in a later post.

