Assistant Professor Software Architecture & Game Production (2 x 1.0 FTE)
Job description
The cluster Software Systems of the Department of Information and Computing Sciences is recruiting two Assistant Professors for the bachelor Information Science and the master Business Informatics, and for research in the area of software production. As prospective Assistant Professor you have expertise and experience in scientific education and research in information science or computer science.
Preferably, you have expertise in the field of software architecture, product software development, game production, or the methodology of software deployment and operations, and possibly also in entrepreneurship and innovation in the gaming and software industries.
It is expected that the Assistant Professor will develop an independent line of research within the field of software production in cooperation with the other members of the cluster Software Systems.
The tasks include:
- performing scientific research in the field of software production, in particular software architecture or game production;
- supervising PhD students and acquiring research funding;
- developing and teaching courses, especially within the Master Business Informatics and Information Science Bachelor;
- supervising internships and theses;
- organizational activities within the cluster, department or faculty.
Qualifications
We are looking for candidates with a PhD, preferably in the above areas.
Experience in academic education within a university setting is desired.
The candidate shall have published on the aforementioned areas in national and international conferences and / or journals. Well-developed teaching skills and command of English in speaking and writing are a requirement. Candidates who prefer part-time employment are also invited to apply by specifying the desired part-time ratio.
Offer
We offer two attractive functions in a dynamic environment. The appointment is for three or five years. The total size of the functions is 100%, but part-time is possible. The salary depends on education and experience between € 2861, - (scale 10) and € 4970, - (scale 12) gross per month for a full-time appointment. Additionally, excellent secondary benefits are provided, such as 8% holiday allowance and 8.3% end of year bonus.
We offer a pension scheme, partially paid parental leave and flexible working conditions. For more information see the terms of employment:
http://bit.ly/WhlOIB
The department provides the candidate the necessary support for the arrangements of the education and research line.
About the organization
The Faculty of Science at Utrecht University comprises six departments:
Biology, Pharmacy, Information and Computer Sciences, Physics and Astronomy, Chemistry and Mathematics. It has 3500 students and nearly 2000 employees, and is internationally known for its quality in research. The academic programs of the Faculty reflect developments in society and the science of today.
The Department of Computer Science is nationally and internationally renowned for its fundamental research in computer science and information science. Its research is positioned in game technology, one of the four research themes of the Faculty of Science. Both the Department and the Faculty strive to strengthen the research in computer science and information science with applications in gaming technology and expand in the domains of interaction technology, artificial intelligence for games, and the study of game architectures. The research of the department is grouped into four clusters: Software Systems, Artificial Intelligence, Virtual Worlds and Interaction Technology.
The Department offers bachelor programs in computer science and information science, and four English-language research master-programs including Business Informatics. High enrollment figures and good student ratings make the education very successful. Information Science and Business Informatics at Utrecht combine knowledge from different
disciplines: computer science, management science, information sciences and social sciences.
Chair of Software Production
The Chair of Software production is part of the Cluster Software Systems. It provides education and conducts research on the application of information and communication technology in organizations. In education the chair contributes in particular to the Bachelor of Information Science and the Master Business Informatics, of which they are the program leader.
In its research, the chair focuses on the methodology of software
production: standard software and information services for a specific market segment. We are working on three research themes: methodology of product development (requirements, architecture, deployment, quality assurance), implementation and knowledge management, and entrepreneurship in ecosystems. The research is highly experimental and empirical in nature. Currently the chair consists of 1 full professor, 5 associate and assistant professors and 18 PhD students. The Chair organizes the Netherlands ICT SoftwareVOC, a knowledge network for CXO roles in the software industry, for knowledge building and empirical research in this sector. Postgraduate courses are also provided in the area of software product management.
Additional information
For more information please contact Prof.dr. Sjaak Brinkkemper
+31.30.253.3175 or +31.655.171.985, email: S.Brinkkemper@uu.nl. A
description of the research fields software architecture and game production is available.
Apply
Your application must contain a motivation letter, your CV with publication list, and contact details of at least two references. You can respond via the link: http://bit.ly/V8nAKJ .
The deadline for applications is 20 March 2013.
Thursday, 28 February 2013
Assistant Professor Software Architecture & Game Production, Utrecht, The Netherlands
Posted on 03:51 by Unknown
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