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Wednesday, 16 October 2013

GALA Conference - Press Release

Posted on 03:36 by Unknown

This is the official press release for the upcoming GALA conference on Serious Games and Learning. Please re-distribute.




GaLA Conference 2013

Dassault Systemes will host the 2ndGames and Learning Alliance (GaLA) international conference (www.galaconf.org). The conference will be chaired by Alessandro De Gloria, who is full professor of electronic engineering at the University of Genoa, president of the Serious Games Society (www.seriousgamessociety.org) and coordinator of the Game and Learning Alliance  (GaLA) (www.galanoe.eu), European Union 7th Framework Programme Network of Excellence (NoE) dedicated to Serious Games, that are computer games ad-hoc designed for education and training.

The conference will take place at the Dassault Paris Vélizy Campus from Wednesday October 23rd to Friday October 25th.

The conference has been organized by the GaLA NoE and by the Serious Games Society (SGS) (www.seriousgamessociety.org), an international association for promoting research, development and use of serious games.

Organization of a conference specifically devoted to Serious Games (SGs) has the aim of gathering, building and nurturing an expert community on SGs which involves academic, industrial developers, teachers and corporate decision makers, to promote knowledge share, technology transfer and business development.

The conference received a huge amount of submissions concerning SGs. This has allowed the organizers to prepare six high quality sessions, with 25 speeches covering all the major phases of SG design and deployment, from the theoretical foundations to the real-world application use cases. Two panels are also foreseen, with a special focus on SG research roadmap and on technology transfer from labs to market, respectively.

The conference will host two key-note speeches. James Stewart, researcher at the European Commission Joint Research Centre IPTS, Seville, will deliver a speech on “Serious Games for empowerment and social inclusion”, while Donald Brinkman, who manages external programs in digital humanities, digital heritage and games for learning at Microsoft Research in the US, will give a talk on “Serious Play for Lifelong Learning”.

The first day of the conference will be devoted to workshops and tutorials, with academic and industrial coverage. The covered topics range from gamification to virtual reality environments, from industrial training through SGs to pedagogy-based game design. An industry event will take place on Wednesday afternoon.

As applied research should systematically confront itself with the marketplace, in parallel to the conference, a Serious Games Exhibition will take place (on Wednesday 23rd and Thursday 24th), with field leading-edge companies showing their products and doing networking.

A Doctoral School, directed by prof. Ana Paiva, of Inesc-Id, will be held on Wednesday 23rd (http://gaips.inesc-id.pt/gala-dc/). In this event, PhD students will have the opportunity to present their work, ideas and methodology to their colleagues and a group of experienced tutors. The idea is that tutors will provide personalized feedback on the presented works. We believe this will help enormously the research of young academics entering the field of Serious games.

During the gala dinner, on Thursday night, the GaLA awards ceremony will take place, awarding the best academic papers.

The GaLA conference 2014 will take place in Bucharest (Romania), in June 2014.




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