Call for Papers
PDSG 2012
1st International Workshop on Pedagogically–driven Serious Games (PDSG 2012)
Saarbrücken (Germany), 18 September 2012
Deadline for submissions: 16-07-12
In conjunction with the
Seventh European Conference on Technology Enhanced Learning (EC-TEL 2012)
Description
Technology Enhanced Learning is a promising area where Serious Games can have an impact beyond pure entertainment. Despite this potential, two issues stand in the way of achieving learning effects:
- Few pedagogical theories are sufficiently formalized to allow implementation, therefore Serious Games seldom fully utilize the potential of pedagogy.
- Even if present, pedagogical principles are implicitly implemented in the game story, structure, and characters, so that it is very difficult to test different theories on the same game mechanics. This results in low reusability and high costs of pedagogically-driven serious games that hinder their widespread use.
- Formalizations of pedagogical theories potentially capable to drive the elements in a game's world, such as narrative and characters' behaviour.
- Game frameworks based on storytelling, explicit game mechanics and intelligent agents that can provide a programmable environment to implement pedagogical formalizations
Participants to the workshop are researchers from the following areas:
Topics
Topics of interest include but are not limited to:
Submissions
We encourage submissions of work that can be at all stages of development. Contributions are expected in the following form:
Full papers: max. 10 pages
Position/short papers: max. 4 pages
Demo papers: max. 4 pages
Proposals for demonstrations will be evaluated based on submitted demo papers. The following needs to be specified:
Submission deadline: Mon 16-07-12
- Serious games and Technology-Enhanced Learning research in general
- Agent technologies (especially in an interactive narrative context). Efforts in the Agent community such as Pogamut that connect agent platforms to games like Unreal Tournament can be the ground where these approaches can be implemented.
- Storytelling and Interactive narrative research; narrative engines such as Brutus, Minstrel and Mexica.
- Pedagogy theories/frameworks especially at a stage close to or already formalized.
Topics
Topics of interest include but are not limited to:
- Formalizations of pedagogical theories for the purposes of serious games
- Game frameworks that provide a programmable environment to implement pedagogical formalizations, based on any of the following:
- Storytelling
- explicit game mechanics
- intelligent agents
- Approaches to modeling the interdependencies between pedagogy, storytelling and game mechanics in serious games and the translation of these interdependencies into agent behaviour
- Empirical studies addressing the interdependencies between pedagogy, narrative and storytelling and game mechanics
- Architectures for serious games that allow reusability
- Existing programmable platforms, such as Pogamut, that connect agent platforms to games
- Approaches to “programmable” narrative and storytelling in serious games
- Approaches to “programmable” intelligent agents in serious games
Submissions
We encourage submissions of work that can be at all stages of development. Contributions are expected in the following form:
Full papers: max. 10 pages
Position/short papers: max. 4 pages
Demo papers: max. 4 pages
Proposals for demonstrations will be evaluated based on submitted demo papers. The following needs to be specified:
- the purpose of the system to be demonstrated and how this is relevant to the theme of the workshop
- the technology used
- the duration of the demo (not exceeding 30 minutes)
Submission deadline: Mon 16-07-12
Paper Submission Procedure
Submissions will be handled by EasyChair at:
http://www.easychair.org/conferences/?conf=pdsg2012
Submissions should use the Springer LNCS template. We encourage you to produce your submission using LaTeX as typesetting tool and the respective LaTeX template.
Submissions will be handled by EasyChair at:
http://www.easychair.org/conferences/?conf=pdsg2012
Submissions should use the Springer LNCS template. We encourage you to produce your submission using LaTeX as typesetting tool and the respective LaTeX template.
Accepted authors will be invited to extend their contributions for a special issue in the International Journal of Technology Enhanced Learning.
Contact
Contact chairs at: pdsg2012 __at__ easychair.org
Twitter: @PDSG2012
Organizers
Contact
Contact chairs at: pdsg2012 __at__ easychair.org
Twitter: @PDSG2012
Organizers
- Stefano Bocconi (Cyntelix and Vrije University Amsterdam, the Netherlands)
- Ralf Klamma (RWTH Aachen, Germany);
- Yulia Bachvarova (Cyntelix, the Netherlands)

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